Quick/Comparisons
21 | Gaming | 9 |
32 | Workstation | 8 |
33 | AI/ML |
Compare with something else?
Compare Apple M4 Pro with another →3 |
94 | Energy Efficiency | 73 |
37 | Quick Comparison Final Score | 19 |
| Custom | Graphics Processor | GP108 |
| 2048 | Cores | 256 |
| 128 / 64 | TMUs / ROPs | 16 / 16 |
| 2355.52 | Blender GPU | 41.33 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 61008 | GB6 Compute Score | 7785 |
| 106 img/sec | Background Blur | 19.4 img/sec |
| 73.1 img/sec | Face Detection | 9.09 img/sec |
| 2.59 Gpixels/sec | Horizon Detection | 0.29 Gpixels/sec |
| 3.8 Gpixels/sec | Edge Detection | 0.43 Gpixels/sec |
| 2.4 Gpixels/sec | Gaussian Blur | 0.44 Gpixels/sec |
| 0.73 Gpixels/sec | Feature Matching | 0.08 Gpixels/sec |
| 198.6 Gpixels/sec | Stereo Matching | 25 Gpixels/sec |
| 8166.3 FPS | Particle Physics | 759.2 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 1818 |
| — | G2D Mark | 213 |
| — | DirectX 11 | 15 FPS |
| — | DirectX 12 | 9 FPS |
| — | GPU Compute | 762 Ops/s |
| 16605 | GB6 ML Single Precision | 1408 |
| 18809 | GB6 ML Half Precision | 1384 |
| 17506 | GB6 ML Quantized | 1028 |
| 7548 | Image Classification (SP) | 277 |
| 15108 | Image Segmentation (HP) | 726 |
| 20789 | Image Super Resolution (Q) | 1787 |
| 28665 | Face Detection (HP) | 1076 |
| 57124 | Pose Estimation (Q) | 5990 |
| 2888 | Text Classification (SP) | 743 |
| 6086 | Machine Translation (HP) | 970 |
| 6804 | Object Detection (SP) | 379 |
| 32732 | Depth Estimation (Q) | 2059 |
| 123465 | Style Transfer (SP) | 11915 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 101 GPixel/s | Pixel Fill Rate | 24 GPixel/s |
| 202 GTexel/s | Texture Fill Rate | 24 GTexel/s |
| 6.5 TFLOPS | FLOPS (FP32) | 0.8 TFLOPS |
| — | Memory Size | 2 GB |
| 8533 MHz | Memory Clock | 1502 MHz |
| 15000 Mbps | Effective Memory Speed | 6000 Mbps |
| 192-bit | Bus | 64-bit |
| No | ECC | — |
| 273 GB/s | Memory Bandwidth | 48 GB/s |
| System Shared | Memory Type | GDDR5 |
| Custom | Interface | PCIe 3.0 x4 |
| 26 W | TGP | 10 W |
| TSMC | Manufacturing | Samsung |
| 3 nm | Fabrication Process | 14 nm |
| — | Die Size | 74 mm² |
| — | Transistor Count | 1.8 billion |
| — | Transistor Density | 24.32 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 1.2 |
| — | CUDA | 6.1 |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4 |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 29, 2024 | Released | February 21, 2019 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Entry-level |
| Apple M GPU | Architecture | Pascal |
| Custom | GPU Codename | GP108 |
| -Apple M4 Pro (12-Core)or above | Recommended CPU | -Intel Core i7 1065G7or above |
| 6944 | Steel Nomad Lite Score | — |
| — | Time Spy | — |
| 28721 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | — |
| 16466 | Wild Life Extreme | — |
| — | Night Raid | — |
| 500 MHz | Base Clock | 1519 MHz |
| 1578 MHz | Boost Clock | 1531 MHz |
| 2048 | Shading Units | 256 |
| 128 | Texture Mapping Units (TMUs) | 16 |
| 64 | Render Output Units (ROPs) | 16 |
| 256 | Compute Units (Pipelines) | 2 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| — | L1 Cache | 48KB per cluster |
| — | L2 Cache | 512KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |