Quick/Comparisons
33 | Gaming | 51 |
43 | Workstation | 56 |
39 | AI/ML |
Compare with something else?
Compare Apple M4 Max with another →33 |
86 | Energy Efficiency | 41 |
45 | Quick Comparison Final Score | 49 |
| Custom | Graphics Processor | GA103 |
| 4096 | Cores | 7424 |
| 256 / 128 | TMUs / ROPs | 232 / 96 |
| 4433.79 | Blender GPU | 2925.42 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 100725 | GB6 Compute Score | 144566 |
| 174.8 img/sec | Background Blur | 222.1 img/sec |
| 112 img/sec | Face Detection | 132.2 img/sec |
| 4.19 Gpixels/sec | Horizon Detection | 6.83 Gpixels/sec |
| 6.3 Gpixels/sec | Edge Detection | 9.64 Gpixels/sec |
| 4.69 Gpixels/sec | Gaussian Blur | 7.81 Gpixels/sec |
| 0.98 Gpixels/sec | Feature Matching | 1.27 Gpixels/sec |
| 352.1 Gpixels/sec | Stereo Matching | 615.9 Gpixels/sec |
| 14254.6 FPS | Particle Physics | 18134.8 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 17167 |
| — | G2D Mark | 713 |
| — | DirectX 11 | 132 FPS |
| — | DirectX 12 | 84 FPS |
| — | GPU Compute | 7423 Ops/s |
| 19695 | GB6 ML Single Precision | 15704 |
| 22005 | GB6 ML Half Precision | 26550 |
| 20273 | GB6 ML Quantized | 9885 |
| 8624 | Image Classification (SP) | 6982 |
| 20392 | Image Segmentation (HP) | 15050 |
| 21752 | Image Super Resolution (Q) | 14412 |
| 34099 | Face Detection (HP) | 27475 |
| 77846 | Pose Estimation (Q) | 66491 |
| 2993 | Text Classification (SP) | 2852 |
| 5658 | Machine Translation (HP) | 3306 |
| 7933 | Object Detection (SP) | 8121 |
| 37622 | Depth Estimation (Q) | 24442 |
| 173882 | Style Transfer (SP) | 156421 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 202 GPixel/s | Pixel Fill Rate | 101-160 GPixel/s |
| 404 GTexel/s | Texture Fill Rate | 244-386 GTexel/s |
| 12.9 TFLOPS | FLOPS (FP32) | 15.6-24.7 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| 8533 MHz | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| 384-bit | Bus | 256-bit |
| No | ECC | Yes |
| 409.6 GB/s | Memory Bandwidth | 512 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| 51 W | TGP | 80-165 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 3 nm | Fabrication Process | 8 nm |
| — | Die Size | 496 mm² |
| — | Transistor Count | 22 billion |
| — | Transistor Density | 44.35 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.6 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4 |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 30, 2024 | Released | March 30, 2022 |
| Laptop | Case | Laptop |
| Professional | Purpose | Professional |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | Ampere |
| Custom | GPU Codename | GA103 |
| -Apple M4 Max (14-Core)or above | Recommended CPU | -Intel Core i9 12900HXor above |
| 12421 | Steel Nomad Lite Score | — |
| — | Time Spy | 8880 |
| 50916 | Solar Bay | 32222 |
| — | Port Royal | 5730 |
| — | Fire Strike | 24599 |
| 29968 | Wild Life Extreme | 16879 |
| — | Night Raid | 27155 |
| 500 MHz | Base Clock | — |
| 1578 MHz | Boost Clock | 1050-1663 MHz (configurable) |
| 4096 | Shading Units | 7424 |
| 256 | Texture Mapping Units (TMUs) | 232 |
| 128 | Render Output Units (ROPs) | 96 |
| 512 | Compute Units (Pipelines) | 58 |
| — | Tensor Cores | 232 |
| — | Ray-tracing Cores | 58 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |