Quick/Comparisons
33 | Gaming | 54 |
43 | Workstation | 55 |
39 | AI/ML |
Compare with something else?
Compare Apple M4 Max with another →46 |
86 | Energy Efficiency | 61 |
45 | Quick Comparison Final Score | 55 |
| Custom | Graphics Processor | GB205-200 |
| 4096 | Cores | 5888 |
| 256 / 128 | TMUs / ROPs | 184 / 80 |
| 4433.79 | Blender GPU | 4935.31 |
| — | Forza Horizon 5 | 114 |
| — | The Witcher 3 | 156 |
| — | Counter-Strike 2 | 208 |
| — | Far Cry 6 | 133 |
| — | Hogwarts Legacy | 97 |
| — | Call of Duty | 145 |
| — | Ghost of Tsushima | 88 |
| — | Cyberpunk 2077 | 115 |
| — | Tomb Raider | 194 |
| — | Average FPS | 139 |
| — | 1080p High | 165 |
| — | 1080p Ultra | 139 |
| — | 1440p Ultra | 106 |
| — | 4K Ultra | 62 |
| — | Margin of Error | Low |
| 100725 | GB6 Compute Score | 166122 |
| 174.8 img/sec | Background Blur | 248 img/sec |
| 112 img/sec | Face Detection | 147.7 img/sec |
| 4.19 Gpixels/sec | Horizon Detection | 6.54 Gpixels/sec |
| 6.3 Gpixels/sec | Edge Detection | 8.24 Gpixels/sec |
| 4.69 Gpixels/sec | Gaussian Blur | 9.55 Gpixels/sec |
| 0.98 Gpixels/sec | Feature Matching | 1.64 Gpixels/sec |
| 352.1 Gpixels/sec | Stereo Matching | 876 Gpixels/sec |
| 14254.6 FPS | Particle Physics | 24026.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 22633 |
| — | G2D Mark | 967 |
| — | DirectX 11 | 236 FPS |
| — | DirectX 12 | 101 FPS |
| — | GPU Compute | 8478 Ops/s |
| 19695 | GB6 ML Single Precision | 25374 |
| 22005 | GB6 ML Half Precision | 46076 |
| 20273 | GB6 ML Quantized | 19458 |
| 8624 | Image Classification (SP) | 10408 |
| 20392 | Image Segmentation (HP) | 29018 |
| 21752 | Image Super Resolution (Q) | 26983 |
| 34099 | Face Detection (HP) | 54398 |
| 77846 | Pose Estimation (Q) | 107270 |
| 2993 | Text Classification (SP) | 3658 |
| 5658 | Machine Translation (HP) | 6237 |
| 7933 | Object Detection (SP) | 13717 |
| 37622 | Depth Estimation (Q) | 49509 |
| 173882 | Style Transfer (SP) | 199816 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 202 GPixel/s | Pixel Fill Rate | 116-182 GPixel/s |
| 404 GTexel/s | Texture Fill Rate | 266-420 GTexel/s |
| 12.9 TFLOPS | FLOPS (FP32) | 17-26.8 TFLOPS |
| System Shared | Memory Type | GDDR7 |
| — | Memory Size | 12 GB |
| 8533 MHz | Memory Clock | 1750 MHz |
| — | Effective Memory Speed | 28000 Mbps |
| 384-bit | Bus | 192-bit |
| No | ECC | No |
| 409.6 GB/s | Memory Bandwidth | 672 GB/s |
| Custom | Interface | PCIe 5.0 x16 |
| 51 W | TGP | 60-140 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 4 nm |
| — | Die Size | 263 mm² |
| — | Transistor Count | 31.1 billion |
| — | Transistor Density | 118.25 MTr/mm² |
| — | DirectX | 12.2 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| — | DisplayPort | 2.1b |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 30, 2024 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Blackwell 2.0 |
| Custom | GPU Codename | GB205-200 |
| -Apple M4 Max (14-Core)or above | Recommended CPU | -Intel Core Ultra 7 255HXor above |
| 12421 | Steel Nomad Lite Score | 18210 |
| — | Time Spy | 17382 |
| 50916 | Solar Bay | 77747 |
| — | Port Royal | 11320 |
| — | Fire Strike | 41818 |
| 29968 | Wild Life Extreme | 33104 |
| — | Night Raid | 158023 |
| 500 MHz | Base Clock | 847-1762 MHz (configurable) |
| 1578 MHz | Boost Clock | 1447-2280 MHz (configurable) |
| 4096 | Shading Units | 5888 |
| 256 | Texture Mapping Units (TMUs) | 184 |
| 128 | Render Output Units (ROPs) | 80 |
| 512 | Compute Units (Pipelines) | 46 |
| — | Tensor Cores | 184 |
| — | Ray-tracing Cores | 46 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 48MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |