Quick/Comparisons
The GeForce RTX 4080 takes the lead in gaming performance with an impressive 80 score, far surpassing the Apple M4 Max GPU's 33 score.
The GeForce RTX 4080's 71 score in content creation outpaces the Apple M4 Max GPU's 43 score, thanks to its larger memory pool and better performance.
The GeForce RTX 4080's 66 score in AI and machine learning edges out the Apple M4 Max GPU's 39 score, showcasing its capabilities in this area.
33 | Gaming | 80 |
43 | Workstation | 71 |
39 | AI/ML | 66 |
86 | Energy Efficiency | 43 |
45 | Quick Comparison Final Score | 75 |
| Custom | Graphics Processor | AD103 |
| 4096 | Cores | 9728 |
| 256 / 128 | TMUs / ROPs | 304 / 112 |
| 4433.79 | Blender GPU | 8710.73 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 100725 | GB6 Compute Score | 217712 |
| 174.8 img/sec | Background Blur | 250.4 img/sec |
| 112 img/sec | Face Detection | 190 img/sec |
| 4.19 Gpixels/sec | Horizon Detection | 9.56 Gpixels/sec |
| 6.3 Gpixels/sec | Edge Detection | 12.8 Gpixels/sec |
| 4.69 Gpixels/sec | Gaussian Blur | 15.3 Gpixels/sec |
| 0.98 Gpixels/sec | Feature Matching | 1.97 Gpixels/sec |
| 352.1 Gpixels/sec | Stereo Matching | 1130 Gpixels/sec |
| 14254.6 FPS | Particle Physics | 28795.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 34430 |
| — | G2D Mark | 1250 |
| — | DirectX 11 | 313 FPS |
| — | DirectX 12 | 132 FPS |
| — | GPU Compute | 20406 Ops/s |
| 19695 | GB6 ML Single Precision | 36799 |
| 22005 | GB6 ML Half Precision | 53331 |
| 20273 | GB6 ML Quantized | 28104 |
| 8624 | Image Classification (SP) | 13466 |
| 20392 | Image Segmentation (HP) | 34767 |
| 21752 | Image Super Resolution (Q) | 42687 |
| 34099 | Face Detection (HP) | 70927 |
| 77846 | Pose Estimation (Q) | 239350 |
| 2993 | Text Classification (SP) | 3606 |
| 5658 | Machine Translation (HP) | 6519 |
| 7933 | Object Detection (SP) | 18153 |
| 37622 | Depth Estimation (Q) | 65667 |
| 173882 | Style Transfer (SP) | 414848 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 202 GPixel/s | Pixel Fill Rate | 281 GPixel/s |
| 404 GTexel/s | Texture Fill Rate | 762 GTexel/s |
| 12.9 TFLOPS | FLOPS (FP32) | 48.7 TFLOPS |
| System Shared | Memory Type | GDDR6X |
| — | Memory Size | 16 GB |
| 8533 MHz | Memory Clock | 1400 MHz |
| — | Effective Memory Speed | 22400 Mbps |
| 384-bit | Bus | 256-bit |
| No | ECC | No |
| 409.6 GB/s | Memory Bandwidth | 716.8 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| 51 W | TGP | 320 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 5 nm |
| — | Die Size | 379 mm² |
| — | Transistor Count | 45 billion |
| — | Transistor Density | 118.73 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 30, 2024 | Released | September 20, 2022 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | Ada Lovelace |
| Custom | GPU Codename | AD103 |
| -Apple M4 Max (14-Core)or above | Recommended CPU | -Intel Core i7 14700Kor above |
| 12421 | Steel Nomad Lite Score | 30172 |
| — | Time Spy | 28161 |
| 50916 | Solar Bay | 136931 |
| — | Port Royal | 17982 |
| — | Fire Strike | 64633 |
| 29968 | Wild Life Extreme | 59111 |
| — | Night Raid | 184963 |
| 500 MHz | Base Clock | 2205 MHz |
| 1578 MHz | Boost Clock | 2505 MHz |
| 4096 | Shading Units | 9728 |
| 256 | Texture Mapping Units (TMUs) | 304 |
| 128 | Render Output Units (ROPs) | 112 |
| 512 | Compute Units (Pipelines) | 76 |
| — | Tensor Cores | 304 |
| — | Ray-tracing Cores | 76 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
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