Quick/Comparisons
14 | Gaming | 12 |
24 | Workstation | 17 |
| — | AI/ML |
Compare with something else?
Compare Apple M4 GPU with another →97 | Energy Efficiency | 85 |
32 | Quick Comparison Final Score | 26 |
| Custom | Graphics Processor | Strix Point |
| 1024 | Cores | 1024 |
| 64 / 32 | TMUs / ROPs | 64 / 32 |
| 1060.26 | Blender GPU | 311.81 |
| — | Forza Horizon 5 | 28 |
| — | The Witcher 3 | 28 |
| — | Counter-Strike 2 | 32 |
| — | Far Cry 6 | 38 |
| — | Hogwarts Legacy | 19 |
| — | Call of Duty | 32 |
| — | Ghost of Tsushima | 16 |
| — | Cyberpunk 2077 | 22 |
| — | Tomb Raider | 35 |
| — | Average FPS | 28 |
| — | 1080p High | 38 |
| — | 1080p Ultra | 28 |
| — | 1440p Ultra | 19 |
| — | 4K Ultra | 10 |
| — | Margin of Error | Low |
| 30791 | GB6 Compute Score | 42932 |
| 57.4 img/sec | Background Blur | 98.6 img/sec |
| 41.3 img/sec | Face Detection | 42 img/sec |
| 1.21 Gpixels/sec | Horizon Detection | 1.25 Gpixels/sec |
| 1.74 Gpixels/sec | Edge Detection | 1.6 Gpixels/sec |
| 1.12 Gpixels/sec | Gaussian Blur | 1.69 Gpixels/sec |
| 0.43 Gpixels/sec | Feature Matching | 0.55 Gpixels/sec |
| 94.9 Gpixels/sec | Stereo Matching | 214.8 Gpixels/sec |
| 3902.5 FPS | Particle Physics | 7757.7 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 8122 |
| — | G2D Mark | 976 |
| — | DirectX 11 | 73 FPS |
| — | DirectX 12 | 37 FPS |
| — | GPU Compute | 4164 Ops/s |
| — | GB6 ML Single Precision | 9613 |
| — | GB6 ML Half Precision | 15157 |
| — | GB6 ML Quantized | 7082 |
| — | Image Classification (SP) | 3563 |
| — | Image Segmentation (HP) | 6170 |
| — | Image Super Resolution (Q) | 10762 |
| — | Face Detection (HP) | 13773 |
| — | Pose Estimation (Q) | 37861 |
| — | Text Classification (SP) | 2572 |
| — | Machine Translation (HP) | 4699 |
| — | Object Detection (SP) | 2845 |
| — | Depth Estimation (Q) | 17260 |
| — | Style Transfer (SP) | 86751 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 47 GPixel/s | Pixel Fill Rate | 93 GPixel/s |
| 94 GTexel/s | Texture Fill Rate | 186 GTexel/s |
| 3 TFLOPS | FLOPS (FP32) | 5.9 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 7500 MHz | Memory Clock | — |
| 15000 Mbps | Effective Memory Speed | — |
| 128-bit | Bus | — |
| No | ECC | — |
| 120 GB/s | Memory Bandwidth | — |
| Custom | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 15-54 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 4 nm |
| — | Die Size | 233 mm² |
| — | Transistor Count | 34 billion |
| — | Transistor Density | 145.92 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.1 |
| — | CUDA | None |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Apple | Vendor | Amd |
| Integrated | Build | Integrated |
| October 29, 2024 | Released | June 3, 2024 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | RDNA 3.5 |
| Custom | GPU Codename | Strix Point |
| -Apple M4 (8-Core)or above | Recommended CPU | -AMD Ryzen AI 9 HX 370or above |
| 3450 | Steel Nomad Lite Score | 3190 |
| — | Time Spy | 3307 |
| 13908 | Solar Bay | 15184 |
| — | Port Royal | 1790 |
| — | Fire Strike | 8885 |
| 7928 | Wild Life Extreme | 6775 |
| — | Night Raid | 37532 |
| 500 MHz | Base Clock | 400 MHz |
| 1470 MHz | Boost Clock | 2900 MHz |
| 1024 | Shading Units | 1024 |
| 64 | Texture Mapping Units (TMUs) | 64 |
| 32 | Render Output Units (ROPs) | 32 |
| 128 | Compute Units (Pipelines) | 16 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 16 |
| — | L1 Cache | 512KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |