Quick/Comparisons
14 | Gaming | 99 |
24 | Workstation | 100 |
| — | AI/ML |
Compare with something else?
Compare Apple M4 GPU with another →97 | Energy Efficiency | 49 |
32 | Quick Comparison Final Score | 98 |
| Custom | Graphics Processor | GB202-300-A1 |
| 1024 | Cores | 24064 |
| 64 / 32 | TMUs / ROPs | 752 / 190 |
| 1060.26 | Blender GPU | 16644.8 |
| — | Forza Horizon 5 | 230 |
| — | The Witcher 3 | 304 |
| — | Counter-Strike 2 | 259 |
| — | Far Cry 6 | 198 |
| — | Hogwarts Legacy | 192 |
| — | Call of Duty | 301 |
| — | Ghost of Tsushima | 172 |
| — | Cyberpunk 2077 | 221 |
| — | Tomb Raider | 303 |
| — | Average FPS | 242 |
| — | 1080p High | 282 |
| — | 1080p Ultra | 242 |
| — | 1440p Ultra | 197 |
| — | 4K Ultra | 118 |
| — | Margin of Error | High |
| 30791 | GB6 Compute Score | 419470 |
| 57.4 img/sec | Background Blur | 366.1 img/sec |
| 41.3 img/sec | Face Detection | 248 img/sec |
| 1.21 Gpixels/sec | Horizon Detection | 23.3 Gpixels/sec |
| 1.74 Gpixels/sec | Edge Detection | 35.2 Gpixels/sec |
| 1.12 Gpixels/sec | Gaussian Blur | 45 Gpixels/sec |
| 0.43 Gpixels/sec | Feature Matching | 2.47 Gpixels/sec |
| 94.9 Gpixels/sec | Stereo Matching | 3040 Gpixels/sec |
| 3902.5 FPS | Particle Physics | 42574.6 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 37305 |
| — | G2D Mark | 1375 |
| — | DirectX 11 | 338 FPS |
| — | DirectX 12 | 153 FPS |
| — | GPU Compute | 26895 Ops/s |
| — | GB6 ML Single Precision | 50053 |
| — | GB6 ML Half Precision | 74036 |
| — | GB6 ML Quantized | 37636 |
| — | Image Classification (SP) | 16903 |
| — | Image Segmentation (HP) | 48518 |
| — | Image Super Resolution (Q) | 54618 |
| — | Face Detection (HP) | 103224 |
| — | Pose Estimation (Q) | 338587 |
| — | Text Classification (SP) | 3894 |
| — | Machine Translation (HP) | 7291 |
| — | Object Detection (SP) | 26498 |
| — | Depth Estimation (Q) | 90853 |
| — | Style Transfer (SP) | 635289 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 47 GPixel/s | Pixel Fill Rate | 497 GPixel/s |
| 94 GTexel/s | Texture Fill Rate | 1968 GTexel/s |
| 3 TFLOPS | FLOPS (FP32) | 126 TFLOPS |
| System Shared | Memory Type | GDDR7 |
| — | Memory Size | 96 GB |
| 7500 MHz | Memory Clock | 1750 MHz |
| 15000 Mbps | Effective Memory Speed | 28000 Mbps |
| 128-bit | Bus | 512-bit |
| No | ECC | Yes |
| 120 GB/s | Memory Bandwidth | 1792 GB/s |
| Custom | Interface | PCIe 5.0 x16 |
| 15 W | TGP | 600 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 5 nm |
| — | Die Size | 750 mm² |
| — | Transistor Count | 92.2 billion |
| — | Transistor Density | 122.93 MTr/mm² |
| — | DirectX | 12.2 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| — | DisplayPort | 2.1b |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 29, 2024 | Released | March 18, 2026 |
| Laptop | Case | Desktop |
| Professional | Purpose | Professional |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | Blackwell 2.0 |
| Custom | GPU Codename | GB202-300-A1 |
| -Apple M4 (8-Core)or above | Recommended CPU | -AMD Ryzen 9 9955HX3Dor above |
| 3450 | Steel Nomad Lite Score | 50516 |
| — | Time Spy | 42437 |
| 13908 | Solar Bay | 258808 |
| — | Port Royal | 39952 |
| — | Fire Strike | 72183 |
| 7928 | Wild Life Extreme | 110070 |
| — | Night Raid | 216213 |
| 500 MHz | Base Clock | 1590 MHz |
| 1470 MHz | Boost Clock | 2617 MHz |
| 1024 | Shading Units | 24064 |
| 64 | Texture Mapping Units (TMUs) | 752 |
| 32 | Render Output Units (ROPs) | 190 |
| 128 | Compute Units (Pipelines) | 188 |
| — | Tensor Cores | 752 |
| — | Ray-tracing Cores | 188 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 128MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |