Quick/Comparisons
14 | Gaming | 24 |
24 | Workstation | 34 |
| — | AI/ML |
Compare with something else?
Compare Apple M4 GPU with another →97 | Energy Efficiency | 94 |
32 | Quick Comparison Final Score | 39 |
| Custom | Graphics Processor | Custom |
| 1024 | Cores | 2560 |
| 64 / 32 | TMUs / ROPs | 160 / 80 |
| 1060.26 | Blender GPU | 2520.96 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 30791 | GB6 Compute Score | 70029 |
| 57.4 img/sec | Background Blur | 125.1 img/sec |
| 41.3 img/sec | Face Detection | 80 img/sec |
| 1.21 Gpixels/sec | Horizon Detection | 2.88 Gpixels/sec |
| 1.74 Gpixels/sec | Edge Detection | 4.22 Gpixels/sec |
| 1.12 Gpixels/sec | Gaussian Blur | 2.98 Gpixels/sec |
| 0.43 Gpixels/sec | Feature Matching | 0.8 Gpixels/sec |
| 94.9 Gpixels/sec | Stereo Matching | 235 Gpixels/sec |
| 3902.5 FPS | Particle Physics | 9516.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| — | GB6 ML Single Precision | 17327 |
| — | GB6 ML Half Precision | 18455 |
| — | GB6 ML Quantized | 17831 |
| — | Image Classification (SP) | 8046 |
| — | Image Segmentation (HP) | 15443 |
| — | Image Super Resolution (Q) | 20807 |
| — | Face Detection (HP) | 30860 |
| — | Pose Estimation (Q) | 56783 |
| — | Text Classification (SP) | 2888 |
| — | Machine Translation (HP) | 6167 |
| — | Object Detection (SP) | 7592 |
| — | Depth Estimation (Q) | 33607 |
| — | Style Transfer (SP) | 126726 |
| — | Framework | Core ML |
| — | Backend | GPU |
| 47 GPixel/s | Pixel Fill Rate | 126 GPixel/s |
| 94 GTexel/s | Texture Fill Rate | 252 GTexel/s |
| 3 TFLOPS | FLOPS (FP32) | 8.1 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 7500 MHz | Memory Clock | 8533 MHz |
| 15000 Mbps | Effective Memory Speed | 15000 Mbps |
| 128-bit | Bus | 192-bit |
| No | ECC | No |
| 120 GB/s | Memory Bandwidth | 273 GB/s |
| Custom | Interface | Custom |
| 15 W | TGP | 26 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 3 nm |
| — | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | — |
| — | Vulkan | — |
| — | OpenGL | — |
| — | OpenCL | — |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Apple |
| Integrated | Build | Integrated |
| October 29, 2024 | Released | October 29, 2024 |
| Laptop | Case | Laptop |
| Professional | Purpose | Professional |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Apple M GPU |
| Custom | GPU Codename | Custom |
| -Apple M4 (8-Core)or above | Recommended CPU | -Apple M4 Pro (14-Core)or above |
| 3450 | Steel Nomad Lite Score | 8075 |
| — | Time Spy | — |
| 13908 | Solar Bay | 33402 |
| — | Port Royal | — |
| — | Fire Strike | — |
| 7928 | Wild Life Extreme | 19523 |
| — | Night Raid | — |
| 500 MHz | Base Clock | 500 MHz |
| 1470 MHz | Boost Clock | 1578 MHz |
| 1024 | Shading Units | 2560 |
| 64 | Texture Mapping Units (TMUs) | 160 |
| 32 | Render Output Units (ROPs) | 80 |
| 128 | Compute Units (Pipelines) | 320 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | — |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |