Quick/Comparisons
15 | Gaming | 25 |
25 | Workstation | 31 |
21 | AI/ML |
Compare with something else?
Compare Apple M4 GPU with another →26 |
95 | Energy Efficiency | 33 |
32 | Quick Comparison Final Score | 27 |
| Custom | Graphics Processor | TU106 |
| 1280 | Cores | 1920 |
| 80 / 40 | TMUs / ROPs | 120 / 48 |
| 1062.09 | Blender GPU | 1631.65 |
| — | Tomb Raider | 84 |
| — | Average FPS | 69 |
| — | Forza Horizon 5 | 61 |
| — | The Witcher 3 | 85 |
| — | Counter-Strike 2 | 117 |
| — | Far Cry 6 | 75 |
| — | Hogwarts Legacy | 46 |
| — | Call of Duty | 61 |
| — | Ghost of Tsushima | 42 |
| — | Cyberpunk 2077 | 52 |
| — | 1080p High | 87 |
| — | 1080p Ultra | 69 |
| — | 1440p Ultra | 50 |
| — | 4K Ultra | 28 |
| — | Margin of Error | Low |
| 37678 | GB6 Compute Score | 78934 |
| 72.2 img/sec | Background Blur | 144.4 img/sec |
| 48.3 img/sec | Face Detection | 75.2 img/sec |
| 1.4 Gpixels/sec | Horizon Detection | 3.08 Gpixels/sec |
| 1.94 Gpixels/sec | Edge Detection | 4.25 Gpixels/sec |
| 1.5 Gpixels/sec | Gaussian Blur | 4.21 Gpixels/sec |
| 0.53 Gpixels/sec | Feature Matching | 0.93 Gpixels/sec |
| 123.3 Gpixels/sec | Stereo Matching | 354.4 Gpixels/sec |
| 4938.4 FPS | Particle Physics | 8559.4 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 14098 |
| — | G2D Mark | 744 |
| — | DirectX 11 | 111 FPS |
| — | DirectX 12 | 53 FPS |
| — | GPU Compute | 5448 Ops/s |
| 10346 | GB6 ML Single Precision | 12466 |
| 11883 | GB6 ML Half Precision | 21712 |
| 11036 | GB6 ML Quantized | 8757 |
| 4874 | Image Classification (SP) | 5453 |
| 8168 | Image Segmentation (HP) | 12449 |
| 11983 | Image Super Resolution (Q) | 11020 |
| 17036 | Face Detection (HP) | 24511 |
| 31171 | Pose Estimation (Q) | 47746 |
| 2964 | Text Classification (SP) | 2000 |
| 3410 | Machine Translation (HP) | 3360 |
| 5112 | Object Detection (SP) | 6343 |
| 22700 | Depth Estimation (Q) | 20909 |
| 60872 | Style Transfer (SP) | 101870 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 59 GPixel/s | Pixel Fill Rate | 81 GPixel/s |
| 118 GTexel/s | Texture Fill Rate | 202 GTexel/s |
| 3.8 TFLOPS | FLOPS (FP32) | 6.5 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 6 GB |
| 7500 MHz | Memory Clock | 1750 MHz |
| 15000 Mbps | Effective Memory Speed | 14000 Mbps |
| 128-bit | Bus | 192-bit |
| No | ECC | No |
| 120 GB/s | Memory Bandwidth | 336 GB/s |
| Custom | Interface | PCIe 3.0 x16 |
| 18 W | TGP | 160 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 12 nm |
| — | Die Size | 445 mm² |
| 28 billion | Transistor Count | 10 billion |
| — | Transistor Density | 22.47 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 7.5 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| May 7, 2024 | Released | January 15, 2019 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Turing |
| Custom | GPU Codename | TU106 |
| -Apple M4 (10-Core)or above | Recommended CPU | -Intel Core i5 9600Kor above |
| 4097 | Steel Nomad Lite Score | 7385 |
| — | Time Spy | 7565 |
| 16545 | Solar Bay | 34164 |
| — | Port Royal | 4134 |
| — | Fire Strike | 19776 |
| 9591 | Wild Life Extreme | 15549 |
| — | Night Raid | 85108 |
| 500 MHz | Base Clock | 1365 MHz |
| 1470 MHz | Boost Clock | 1680 MHz |
| 1280 | Shading Units | 1920 |
| 80 | Texture Mapping Units (TMUs) | 120 |
| 40 | Render Output Units (ROPs) | 48 |
| 160 | Compute Units (Pipelines) | 30 |
| — | Tensor Cores | 240 |
| — | Ray-tracing Cores | 30 |
| — | L1 Cache | 64KB per cluster |
| — | L2 Cache | 3MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |