Quick/Comparisons
16 | Gaming | 3 |
29 | Workstation | 12 |
21 | AI/ML |
Compare with something else?
Compare Apple M2 Pro with another →1 |
86 | Energy Efficiency | 80 |
32 | Quick Comparison Final Score | 18 |
| — | Graphics Processor | Jasper Lake GT1 |
| 2432 | Cores | 192 |
| 152 / 76 | TMUs / ROPs | 12 / 6 |
| 890.28 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 49366 | GB6 Compute Score | 2769 |
| 89.7 img/sec | Background Blur | 5.76 img/sec |
| 58 img/sec | Face Detection | 3.54 img/sec |
| 1.94 Gpixels/sec | Horizon Detection | 0.12 Gpixels/sec |
| 3.26 Gpixels/sec | Edge Detection | 0.16 Gpixels/sec |
| 2.19 Gpixels/sec | Gaussian Blur | 0.09 Gpixels/sec |
| 0.55 Gpixels/sec | Feature Matching | 0.03 Gpixels/sec |
| 163 Gpixels/sec | Stereo Matching | 8.23 Gpixels/sec |
| 6139.2 FPS | Particle Physics | 404.6 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| 11188 | GB6 ML Single Precision | 582 |
| 12072 | GB6 ML Half Precision | 684 |
| 10754 | GB6 ML Quantized | 449 |
| 5279 | Image Classification (SP) | 278 |
| 8089 | Image Segmentation (HP) | 400 |
| 15007 | Image Super Resolution (Q) | 427 |
| 19212 | Face Detection (HP) | 669 |
| 44046 | Pose Estimation (Q) | 1140 |
| 2280 | Text Classification (SP) | 241 |
| 1972 | Machine Translation (HP) | 284 |
| 4941 | Object Detection (SP) | 319 |
| 22209 | Depth Estimation (Q) | 907 |
| 79898 | Style Transfer (SP) | 4096 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 106 GPixel/s | Pixel Fill Rate | 5-7 GPixel/s |
| 212 GTexel/s | Texture Fill Rate | 9-14 GTexel/s |
| 6.8 TFLOPS | FLOPS (FP32) | 0.3-0.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 6400 MHz | Memory Clock | — |
| 12800 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | No |
| 204.8 GB/s | Memory Bandwidth | — |
| Custom | Interface | Ring Bus |
| 35 W | TGP | 6-10 W (configurable) |
| TSMC | Manufacturing | Intel |
| 5 nm | Fabrication Process | 10 nm |
| — | Die Size | — |
| 26 billion | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Intel |
| Integrated | Build | Integrated |
| January 17, 2023 | Released | January 11, 2021 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| High-end | Segment | Entry-level |
| Apple M GPU | Architecture | Generation 11.0 |
| — | GPU Codename | Jasper Lake GT1 |
| -Apple M2 Proor above | Recommended CPU | -Intel Celeron N5100or above |
| 5120 | Steel Nomad Lite Score | 252 |
| — | Time Spy | 298 |
| 16208 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 1060 |
| 12727 | Wild Life Extreme | 729 |
| — | Night Raid | 4543 |
| 450 MHz | Base Clock | 350-450 MHz (configurable) |
| 1398 MHz | Boost Clock | 750-1200 MHz (configurable) |
| 2432 | Shading Units | 192 |
| 152 | Texture Mapping Units (TMUs) | 12 |
| 76 | Render Output Units (ROPs) | 6 |
| 304 | Compute Units (Pipelines) | 24 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |