Quick/Comparisons
26 | Gaming | 28 |
39 | Workstation | 29 |
29 | AI/ML |
Compare with something else?
Compare Apple M2 Max with another →33 |
76 | Energy Efficiency | 66 |
38 | Quick Comparison Final Score | 35 |
| — | Graphics Processor | Strix Halo |
| 4864 | Cores | 2048 |
| 304 / 152 | TMUs / ROPs | 128 / 64 |
| 1777.05 | Blender GPU | 1188.98 |
| — | Forza Horizon 5 | 70 |
| — | The Witcher 3 | 94 |
| — | Counter-Strike 2 | 123 |
| — | Far Cry 6 | 85 |
| — | Hogwarts Legacy | 55 |
| — | Call of Duty | 83 |
| — | Ghost of Tsushima | 56 |
| — | Cyberpunk 2077 | 61 |
| — | Tomb Raider | 103 |
| — | Average FPS | 81 |
| — | 1080p High | 104 |
| — | 1080p Ultra | 81 |
| — | 1440p Ultra | 57 |
| — | 4K Ultra | 31 |
| — | Margin of Error | Medium |
| 86936 | GB6 Compute Score | 81081 |
| 149 img/sec | Background Blur | 201.1 img/sec |
| 98.1 img/sec | Face Detection | 104.8 img/sec |
| 3.8 Gpixels/sec | Horizon Detection | 2.53 Gpixels/sec |
| 6.88 Gpixels/sec | Edge Detection | 3.37 Gpixels/sec |
| 4.44 Gpixels/sec | Gaussian Blur | 3.12 Gpixels/sec |
| 0.73 Gpixels/sec | Feature Matching | 0.93 Gpixels/sec |
| 264.9 Gpixels/sec | Stereo Matching | 327.5 Gpixels/sec |
| 11144.2 FPS | Particle Physics | 12215.6 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 16166 |
| — | G2D Mark | 1109 |
| — | DirectX 11 | 148 FPS |
| — | DirectX 12 | 70 FPS |
| — | GPU Compute | 7513 Ops/s |
| 15005 | GB6 ML Single Precision | 18145 |
| 16456 | GB6 ML Half Precision | 22099 |
| 15418 | GB6 ML Quantized | 14884 |
| 6657 | Image Classification (SP) | 9259 |
| 13854 | Image Segmentation (HP) | 11219 |
| 18642 | Image Super Resolution (Q) | 19775 |
| 27965 | Face Detection (HP) | 31987 |
| 83144 | Pose Estimation (Q) | 62399 |
| 2377 | Text Classification (SP) | 3757 |
| 2052 | Machine Translation (HP) | 6121 |
| 6495 | Object Detection (SP) | 6979 |
| 31105 | Depth Estimation (Q) | 35735 |
| 135686 | Style Transfer (SP) | 129996 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 212 GPixel/s | Pixel Fill Rate | 179 GPixel/s |
| 425 GTexel/s | Texture Fill Rate | 358 GTexel/s |
| 13.6 TFLOPS | FLOPS (FP32) | 11.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 6400 MHz | Memory Clock | — |
| 12800 Mbps | Effective Memory Speed | — |
| 512-bit | Bus | — |
| No | ECC | — |
| 409.6 GB/s | Memory Bandwidth | — |
| Custom | Interface | PCIe 5.0 x16 |
| 70 W | TGP | 45-120 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 4 nm |
| — | Die Size | 308 mm² |
| 52 billion | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | 12.2 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.1 |
| — | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1a |
| Apple | Vendor | Amd |
| Integrated | Build | Integrated |
| January 17, 2023 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| High-end | Segment | Mid-range |
| Apple M GPU | Architecture | RDNA 3.5 |
| — | GPU Codename | Strix Halo |
| — | Recommended CPU | -AMD Ryzen AI Max 385or above |
| 9413 | Steel Nomad Lite Score | 8570 |
| — | Time Spy | 9171 |
| 30427 | Solar Bay | 41112 |
| — | Port Royal | 5181 |
| — | Fire Strike | 24607 |
| 24969 | Wild Life Extreme | 18225 |
| — | Night Raid | 98347 |
| 450 MHz | Base Clock | 1295 MHz |
| 1398 MHz | Boost Clock | 2800 MHz |
| 4864 | Shading Units | 2048 |
| 304 | Texture Mapping Units (TMUs) | 128 |
| 152 | Render Output Units (ROPs) | 64 |
| 608 | Compute Units (Pipelines) | 32 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 32 |
| — | L1 Cache | 512KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |