Quick/Comparisons
26 | Gaming | 7 |
39 | Workstation | 13 |
29 | AI/ML |
Compare with something else?
Compare Apple M2 Max with another →7 |
76 | Energy Efficiency | 88 |
38 | Quick Comparison Final Score | 22 |
| — | Graphics Processor | Rembrandt |
| 4864 | Cores | 384 |
| 304 / 152 | TMUs / ROPs | 24 / 16 |
| 1777.05 | Blender GPU | 92.56 |
| — | Forza Horizon 5 | 12 |
| — | The Witcher 3 | 10 |
| — | Counter-Strike 2 | 20 |
| — | Far Cry 6 | 19 |
| — | Hogwarts Legacy | - |
| — | Call of Duty | 15 |
| — | Ghost of Tsushima | 9 |
| — | Cyberpunk 2077 | 9 |
| — | Tomb Raider | 13 |
| — | Average FPS | 13 |
| — | 1080p High | 17 |
| — | 1080p Ultra | 13 |
| — | 1440p Ultra | 9 |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 86936 | GB6 Compute Score | 14065 |
| 149 img/sec | Background Blur | 36 img/sec |
| 98.1 img/sec | Face Detection | 16.4 img/sec |
| 3.8 Gpixels/sec | Horizon Detection | 0.48 Gpixels/sec |
| 6.88 Gpixels/sec | Edge Detection | 0.65 Gpixels/sec |
| 4.44 Gpixels/sec | Gaussian Blur | 0.53 Gpixels/sec |
| 0.73 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 264.9 Gpixels/sec | Stereo Matching | 46.5 Gpixels/sec |
| 11144.2 FPS | Particle Physics | 2056.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 3207 |
| — | G2D Mark | 645 |
| — | DirectX 11 | 54 FPS |
| — | DirectX 12 | 27 FPS |
| — | GPU Compute | 1418 Ops/s |
| 15005 | GB6 ML Single Precision | 3903 |
| 16456 | GB6 ML Half Precision | 4745 |
| 15418 | GB6 ML Quantized | 2977 |
| 6657 | Image Classification (SP) | 1465 |
| 13854 | Image Segmentation (HP) | 1706 |
| 18642 | Image Super Resolution (Q) | 4266 |
| 27965 | Face Detection (HP) | 5115 |
| 83144 | Pose Estimation (Q) | 12992 |
| 2377 | Text Classification (SP) | 1116 |
| 2052 | Machine Translation (HP) | 1859 |
| 6495 | Object Detection (SP) | 1574 |
| 31105 | Depth Estimation (Q) | 6538 |
| 135686 | Style Transfer (SP) | 26656 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 212 GPixel/s | Pixel Fill Rate | 29-30 GPixel/s |
| 425 GTexel/s | Texture Fill Rate | 43-46 GTexel/s |
| 13.6 TFLOPS | FLOPS (FP32) | 1.4-1.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 6400 MHz | Memory Clock | — |
| 12800 Mbps | Effective Memory Speed | — |
| 512-bit | Bus | — |
| No | ECC | No |
| 409.6 GB/s | Memory Bandwidth | — |
| Custom | Interface | PCIe 4.0 x8 |
| 70 W | TGP | 15 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 6 nm |
| — | Die Size | 208 mm² |
| 52 billion | Transistor Count | 13.1 billion |
| — | Transistor Density | 62.98 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2 |
| — | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Amd |
| Integrated | Build | Integrated |
| January 17, 2023 | Released | January 1, 2022 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| High-end | Segment | Entry-level |
| Apple M GPU | Architecture | RDNA 2.0 |
| — | GPU Codename | Rembrandt |
| — | Recommended CPU | -AMD Ryzen 5 6600Hor above |
| 9413 | Steel Nomad Lite Score | 1344 |
| — | Time Spy | 1515 |
| 30427 | Solar Bay | 6396 |
| — | Port Royal | 586 |
| — | Fire Strike | 4870 |
| 24969 | Wild Life Extreme | 2676 |
| — | Night Raid | 19259 |
| 450 MHz | Base Clock | 400 MHz |
| 1398 MHz | Boost Clock | 1800-1900 MHz (configurable) |
| 4864 | Shading Units | 384 |
| 304 | Texture Mapping Units (TMUs) | 24 |
| 152 | Render Output Units (ROPs) | 16 |
| 608 | Compute Units (Pipelines) | 6 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 6 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |