Quick/Comparisons
9 | Gaming | 19 |
23 | Workstation | 14 |
12 | AI/ML |
Compare with something else?
Compare Apple M2 GPU with another →9 |
91 | Energy Efficiency | 89 |
27 | Quick Comparison Final Score | 28 |
| — | Graphics Processor | — |
| 1024 | Cores | 1024 |
| 64 / 32 | TMUs / ROPs | 64 / 32 |
| 301.33 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 29705 | GB6 Compute Score | 30062 |
| 58.7 img/sec | Background Blur | 66.6 img/sec |
| 35.2 img/sec | Face Detection | 28.4 img/sec |
| 1.1 Gpixels/sec | Horizon Detection | 0.87 Gpixels/sec |
| 1.82 Gpixels/sec | Edge Detection | 1.24 Gpixels/sec |
| 1.2 Gpixels/sec | Gaussian Blur | 1.82 Gpixels/sec |
| 0.37 Gpixels/sec | Feature Matching | 0.3 Gpixels/sec |
| 96 Gpixels/sec | Stereo Matching | 102.4 Gpixels/sec |
| 3825.9 FPS | Particle Physics | 6543.8 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| 6206 | GB6 ML Single Precision | 4697 |
| 6893 | GB6 ML Half Precision | 7702 |
| 6515 | GB6 ML Quantized | 3445 |
| 3242 | Image Classification (SP) | 2540 |
| 4890 | Image Segmentation (HP) | 7387 |
| 7149 | Image Super Resolution (Q) | 4047 |
| 10340 | Face Detection (HP) | 8563 |
| 21268 | Pose Estimation (Q) | 11171 |
| 2268 | Text Classification (SP) | 819 |
| 1122 | Machine Translation (HP) | 2228 |
| 3007 | Object Detection (SP) | 2725 |
| 13941 | Depth Estimation (Q) | 7794 |
| 35943 | Style Transfer (SP) | 34572 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 45 GPixel/s | Pixel Fill Rate | 70-75 GPixel/s |
| 89 GTexel/s | Texture Fill Rate | 141-150 GTexel/s |
| 2.9 TFLOPS | FLOPS (FP32) | 4.5-4.8 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| 6400 MHz | Memory Clock | — |
| 12800 Mbps | Effective Memory Speed | — |
| 128-bit | Bus | — |
| No | ECC | — |
| 102.4 GB/s | Memory Bandwidth | — |
| Custom | Interface | Ring Bus |
| 15 W | TGP | 28 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| — | Die Size | — |
| 11.6 billion | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Apple | Vendor | Intel |
| Integrated | Build | Integrated |
| June 6, 2022 | Released | December 14, 2023 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Xe LPG |
| — | GPU Codename | — |
| -Apple M2or above | Recommended CPU | -Intel Core Ultra 5 135Hor above |
| 2312 | Steel Nomad Lite Score | — |
| — | Time Spy | — |
| 7310 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | — |
| 5675 | Wild Life Extreme | — |
| — | Night Raid | — |
| 500 MHz | Base Clock | 300 MHz |
| 1398 MHz | Boost Clock | 2200-2350 MHz (configurable) |
| 1024 | Shading Units | 1024 |
| 64 | Texture Mapping Units (TMUs) | 64 |
| 32 | Render Output Units (ROPs) | 32 |
| 128 | Compute Units (Pipelines) | 128 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 8 |
| — | L1 Cache | 1536KB shared |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |