Quick/Comparisons
9 | Gaming | 61 |
23 | Workstation | 69 |
12 | AI/ML |
Compare with something else?
Compare Apple M2 GPU with another →53 |
91 | Energy Efficiency | 35 |
27 | Quick Comparison Final Score | 62 |
| — | Graphics Processor | GA102 |
| 1024 | Cores | 10496 |
| 64 / 32 | TMUs / ROPs | 328 / 112 |
| 301.33 | Blender GPU | 5800.59 |
| — | Forza Horizon 5 | 125 |
| — | The Witcher 3 | 175 |
| — | Counter-Strike 2 | 212 |
| — | Far Cry 6 | 142 |
| — | Hogwarts Legacy | 106 |
| — | Call of Duty | 159 |
| — | Ghost of Tsushima | 97 |
| — | Cyberpunk 2077 | 132 |
| — | Tomb Raider | 226 |
| — | Average FPS | 153 |
| — | 1080p High | 179 |
| — | 1080p Ultra | 153 |
| — | 1440p Ultra | 119 |
| — | 4K Ultra | 70 |
| — | Margin of Error | Low |
| 29705 | GB6 Compute Score | 211669 |
| 58.7 img/sec | Background Blur | 320.8 img/sec |
| 35.2 img/sec | Face Detection | 207.2 img/sec |
| 1.1 Gpixels/sec | Horizon Detection | 10.1 Gpixels/sec |
| 1.82 Gpixels/sec | Edge Detection | 14.4 Gpixels/sec |
| 1.2 Gpixels/sec | Gaussian Blur | 11.5 Gpixels/sec |
| 0.37 Gpixels/sec | Feature Matching | 1.48 Gpixels/sec |
| 96 Gpixels/sec | Stereo Matching | 984.2 Gpixels/sec |
| 3825.9 FPS | Particle Physics | 27764.9 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 26551 |
| — | G2D Mark | 1069 |
| — | DirectX 11 | 218 FPS |
| — | DirectX 12 | 110 FPS |
| — | GPU Compute | 15117 Ops/s |
| 6206 | GB6 ML Single Precision | 27237 |
| 6893 | GB6 ML Half Precision | 41500 |
| 6515 | GB6 ML Quantized | 15927 |
| 3242 | Image Classification (SP) | 10665 |
| 4890 | Image Segmentation (HP) | 28963 |
| 7149 | Image Super Resolution (Q) | 22697 |
| 10340 | Face Detection (HP) | 55232 |
| 21268 | Pose Estimation (Q) | 128155 |
| 2268 | Text Classification (SP) | 3152 |
| 1122 | Machine Translation (HP) | 5088 |
| 3007 | Object Detection (SP) | 13891 |
| 13941 | Depth Estimation (Q) | 37984 |
| 35943 | Style Transfer (SP) | 272000 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 45 GPixel/s | Pixel Fill Rate | 190 GPixel/s |
| 89 GTexel/s | Texture Fill Rate | 556 GTexel/s |
| 2.9 TFLOPS | FLOPS (FP32) | 35.6 TFLOPS |
| System Shared | Memory Type | GDDR6X |
| — | Memory Size | 24 GB |
| 6400 MHz | Memory Clock | 1219 MHz |
| 12800 Mbps | Effective Memory Speed | 19500 Mbps |
| 128-bit | Bus | 384-bit |
| No | ECC | No |
| 102.4 GB/s | Memory Bandwidth | 936.2 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 350 W |
| TSMC | Manufacturing | Samsung |
| 5 nm | Fabrication Process | 8 nm |
| — | Die Size | 628 mm² |
| 11.6 billion | Transistor Count | 28 billion |
| — | Transistor Density | 44.59 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| June 6, 2022 | Released | September 24, 2020 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | Ampere |
| — | GPU Codename | GA102 |
| -Apple M2or above | Recommended CPU | -Intel Core i9 12900Kor above |
| 2312 | Steel Nomad Lite Score | 21851 |
| — | Time Spy | 19896 |
| 7310 | Solar Bay | 97375 |
| — | Port Royal | 13631 |
| — | Fire Strike | 47515 |
| 5675 | Wild Life Extreme | 43673 |
| — | Night Raid | 139755 |
| 500 MHz | Base Clock | 1395 MHz |
| 1398 MHz | Boost Clock | 1695 MHz |
| 1024 | Shading Units | 10496 |
| 64 | Texture Mapping Units (TMUs) | 328 |
| 32 | Render Output Units (ROPs) | 112 |
| 128 | Compute Units (Pipelines) | 82 |
| — | Tensor Cores | 328 |
| — | Ray-tracing Cores | 82 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |