Quick/Comparisons
31 | Gaming | 43 |
50 | Workstation | 44 |
25 | AI/ML |
Compare with something else?
Compare Apple M1 Ultra with another →36 |
59 | Energy Efficiency | 58 |
40 | Quick Comparison Final Score | 43 |
| Custom | Graphics Processor | GB206-250 |
| 8192 | Cores | 3840 |
| 512 / 256 | TMUs / ROPs | 120 / 48 |
| 1644.94 | Blender GPU | 3690.35 |
| — | Cyberpunk 2077 | 89 |
| — | Forza Horizon 5 | 94 |
| — | The Witcher 3 | 137 |
| — | Counter-Strike 2 | 188 |
| — | Far Cry 6 | 116 |
| — | Hogwarts Legacy | 79 |
| — | Call of Duty | 108 |
| — | Ghost of Tsushima | 71 |
| — | Tomb Raider | 141 |
| — | Average FPS | 114 |
| — | 1080p High | 136 |
| — | 1080p Ultra | 114 |
| — | 1440p Ultra | 85 |
| — | 4K Ultra | 48 |
| — | Margin of Error | Low |
| 106397 | GB6 Compute Score | 127848 |
| 157.3 img/sec | Background Blur | 209.1 img/sec |
| 108.7 img/sec | Face Detection | 134.3 img/sec |
| 5.07 Gpixels/sec | Horizon Detection | 4.67 Gpixels/sec |
| 10.7 Gpixels/sec | Edge Detection | 6.13 Gpixels/sec |
| 6.59 Gpixels/sec | Gaussian Blur | 6.39 Gpixels/sec |
| 0.73 Gpixels/sec | Feature Matching | 1.36 Gpixels/sec |
| 293.4 Gpixels/sec | Stereo Matching | 607.8 Gpixels/sec |
| 14154.4 FPS | Particle Physics | 18827.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 20818 |
| — | G2D Mark | 1160 |
| — | DirectX 11 | 201 FPS |
| — | DirectX 12 | 77 FPS |
| — | GPU Compute | 10494 Ops/s |
| 13120 | GB6 ML Single Precision | 20375 |
| 14103 | GB6 ML Half Precision | 37358 |
| 13229 | GB6 ML Quantized | 15190 |
| 4834 | Image Classification (SP) | 8362 |
| 14458 | Image Segmentation (HP) | 22831 |
| 13757 | Image Super Resolution (Q) | 22375 |
| 23618 | Face Detection (HP) | 41955 |
| 80481 | Pose Estimation (Q) | 84685 |
| 2265 | Text Classification (SP) | 3296 |
| 1798 | Machine Translation (HP) | 5083 |
| 4975 | Object Detection (SP) | 11023 |
| 25755 | Depth Estimation (Q) | 38817 |
| 135609 | Style Transfer (SP) | 155103 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 332 GPixel/s | Pixel Fill Rate | 120 GPixel/s |
| 664 GTexel/s | Texture Fill Rate | 300 GTexel/s |
| 21.2 TFLOPS | FLOPS (FP32) | 19.2 TFLOPS |
| System Shared | Memory Type | GDDR7 |
| — | Memory Size | 8 GB |
| 6400 MHz | Memory Clock | 1750 MHz |
| 12800 Mbps | Effective Memory Speed | 28000 Mbps |
| 1024-bit | Bus | 128-bit |
| No | ECC | No |
| 819.2 GB/s | Memory Bandwidth | 448 GB/s |
| Custom | Interface | PCIe 5.0 x8 |
| 120 W | TGP | 145 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| — | Die Size | 181 mm² |
| 92.8 billion | Transistor Count | 21.9 billion |
| — | Transistor Density | 120.99 MTr/mm² |
| — | DirectX | 12.2 |
| — | Vulkan | 1.4 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 12 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| — | DisplayPort | 2.1b |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| March 8, 2022 | Released | April 15, 2025 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Apple M GPU | Architecture | Blackwell 2.0 |
| Custom | GPU Codename | GB206-250 |
| -Apple M1 Ultraor above | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| 10731 | Steel Nomad Lite Score | 13971 |
| — | Time Spy | 13727 |
| 36712 | Solar Bay | 64441 |
| — | Port Royal | 8642 |
| — | Fire Strike | 37620 |
| 29343 | Wild Life Extreme | 26155 |
| — | Night Raid | 133305 |
| 450 MHz | Base Clock | 2280 MHz |
| 1296 MHz | Boost Clock | 2500 MHz |
| 8192 | Shading Units | 3840 |
| 512 | Texture Mapping Units (TMUs) | 120 |
| 256 | Render Output Units (ROPs) | 48 |
| 1024 | Compute Units (Pipelines) | 30 |
| — | Tensor Cores | 120 |
| — | Ray-tracing Cores | 30 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 32MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |