Quick/Comparisons
22 | Gaming | 4 |
37 | Workstation | 10 |
24 | AI/ML |
Compare with something else?
Compare Apple M1 Max with another →2 |
83 | Energy Efficiency | 71 |
37 | Quick Comparison Final Score | 17 |
| — | Graphics Processor | Picasso |
| 4096 | Cores | 192 |
| 256 / 128 | TMUs / ROPs | 12 / 4 |
| 933.73 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 71977 | GB6 Compute Score | 4457 |
| 120.7 img/sec | Background Blur | 10.1 img/sec |
| 78.9 img/sec | Face Detection | 4.97 img/sec |
| 3.18 Gpixels/sec | Horizon Detection | 0.16 Gpixels/sec |
| 6.15 Gpixels/sec | Edge Detection | 0.33 Gpixels/sec |
| 3.44 Gpixels/sec | Gaussian Blur | 0.22 Gpixels/sec |
| 0.62 Gpixels/sec | Feature Matching | 0.04 Gpixels/sec |
| 229.8 Gpixels/sec | Stereo Matching | 14.1 Gpixels/sec |
| 8822.9 FPS | Particle Physics | 500.2 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 892 |
| — | G2D Mark | 302 |
| — | DirectX 11 | 7 FPS |
| — | DirectX 12 | 4 FPS |
| — | GPU Compute | 442 Ops/s |
| 12213 | GB6 ML Single Precision | 1122 |
| 13810 | GB6 ML Half Precision | 1342 |
| 12739 | GB6 ML Quantized | 815 |
| 5466 | Image Classification (SP) | 476 |
| 12415 | Image Segmentation (HP) | 498 |
| 15930 | Image Super Resolution (Q) | 982 |
| 23179 | Face Detection (HP) | 1535 |
| 58520 | Pose Estimation (Q) | 2770 |
| 2299 | Text Classification (SP) | 430 |
| 1713 | Machine Translation (HP) | 706 |
| 5388 | Object Detection (SP) | 532 |
| 26458 | Depth Estimation (Q) | 1792 |
| 98278 | Style Transfer (SP) | 5517 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 166 GPixel/s | Pixel Fill Rate | 4-5 GPixel/s |
| 332 GTexel/s | Texture Fill Rate | 12-14 GTexel/s |
| 10.6 TFLOPS | FLOPS (FP32) | 0.4-0.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| 6400 MHz | Memory Clock | System RAM Dependent |
| 12800 Mbps | Effective Memory Speed | System RAM Dependent |
| 512-bit | Bus | — |
| No | ECC | No |
| 409.6 GB/s | Memory Bandwidth | — |
| Custom | Interface | IGP |
| — | TGP | 15 W |
| TSMC | Manufacturing | GlobalFoundries |
| 5 nm | Fabrication Process | 14 nm |
| — | Die Size | 210 mm² |
| 46.4 billion | Transistor Count | 4.94 billion |
| — | Transistor Density | 23.52 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.2.131 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Amd |
| Integrated | Build | Integrated |
| October 18, 2021 | Released | January 1, 2019 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| High-end | Segment | Entry-level |
| Apple M GPU | Architecture | GCN 5.0 |
| — | GPU Codename | Picasso |
| -Apple M1 Maxor above | Recommended CPU | -AMD Ryzen 3 3200Uor above |
| 7412 | Steel Nomad Lite Score | 390 |
| — | Time Spy | 412 |
| 22583 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 1448 |
| 19876 | Wild Life Extreme | 867 |
| — | Night Raid | 6135 |
| — | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |
| 450 MHz | Base Clock | 300 MHz |
| 1296 MHz | Boost Clock | 1000-1200 MHz (configurable) |
| 4096 | Shading Units | 192 |
| 256 | Texture Mapping Units (TMUs) | 12 |
| 128 | Render Output Units (ROPs) | 4 |
| 512 | Compute Units (Pipelines) | 3 |