Quick/Comparisons
22 | Gaming | 18 |
37 | Workstation | 25 |
24 | AI/ML |
Compare with something else?
Compare Apple M1 Max with another →18 |
83 | Energy Efficiency | 59 |
37 | Quick Comparison Final Score | 27 |
| — | Graphics Processor | GA107 |
| 4096 | Cores | 2048 |
| 256 / 128 | TMUs / ROPs | 64 / 40 |
| 933.73 | Blender GPU | 1162.84 |
| — | Forza Horizon 5 | 44 |
| — | The Witcher 3 | 55 |
| — | Counter-Strike 2 | 80 |
| — | Far Cry 6 | 53 |
| — | Hogwarts Legacy | 27 |
| — | Call of Duty | 39 |
| — | Ghost of Tsushima | 24 |
| — | Cyberpunk 2077 | 34 |
| — | Tomb Raider | 59 |
| — | Average FPS | 46 |
| — | 1080p High | 60 |
| — | 1080p Ultra | 46 |
| — | 1440p Ultra | 32 |
| — | 4K Ultra | 17 |
| — | Margin of Error | Low |
| 71977 | GB6 Compute Score | 58733 |
| 120.7 img/sec | Background Blur | 88.6 img/sec |
| 78.9 img/sec | Face Detection | 57.3 img/sec |
| 3.18 Gpixels/sec | Horizon Detection | 2.53 Gpixels/sec |
| 6.15 Gpixels/sec | Edge Detection | 3.33 Gpixels/sec |
| 3.44 Gpixels/sec | Gaussian Blur | 2.55 Gpixels/sec |
| 0.62 Gpixels/sec | Feature Matching | 0.76 Gpixels/sec |
| 229.8 Gpixels/sec | Stereo Matching | 256.5 Gpixels/sec |
| 8822.9 FPS | Particle Physics | 7465.5 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 9493 |
| — | G2D Mark | 490 |
| — | DirectX 11 | 71 FPS |
| — | DirectX 12 | 46 FPS |
| — | GPU Compute | 3860 Ops/s |
| 12213 | GB6 ML Single Precision | 10038 |
| 13810 | GB6 ML Half Precision | 19152 |
| 12739 | GB6 ML Quantized | 6984 |
| 5466 | Image Classification (SP) | 4349 |
| 12415 | Image Segmentation (HP) | 11416 |
| 15930 | Image Super Resolution (Q) | 8973 |
| 23179 | Face Detection (HP) | 18927 |
| 58520 | Pose Estimation (Q) | 34631 |
| 2299 | Text Classification (SP) | 2269 |
| 1713 | Machine Translation (HP) | 3539 |
| 5388 | Object Detection (SP) | 5046 |
| 26458 | Depth Estimation (Q) | 15772 |
| 98278 | Style Transfer (SP) | 75260 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 166 GPixel/s | Pixel Fill Rate | 42-70 GPixel/s |
| 332 GTexel/s | Texture Fill Rate | 68-111 GTexel/s |
| 10.6 TFLOPS | FLOPS (FP32) | 4.3-7.1 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 4 GB |
| 6400 MHz | Memory Clock | 1500 MHz |
| 12800 Mbps | Effective Memory Speed | 12000 Mbps |
| 512-bit | Bus | 128-bit |
| No | ECC | No |
| 409.6 GB/s | Memory Bandwidth | 192 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| — | TGP | 35-95 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 5 nm | Fabrication Process | 8 nm |
| — | Die Size | 200 mm² |
| 46.4 billion | Transistor Count | 8.7 billion |
| — | Transistor Density | 43.5 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.6 |
| No | Ray Tracing | Yes |
| No | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 18, 2021 | Released | January 1, 2021 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Apple M GPU | Architecture | Ampere |
| — | GPU Codename | GA107 |
| -Apple M1 Maxor above | Recommended CPU | — |
| 7412 | Steel Nomad Lite Score | 4914 |
| — | Time Spy | 4884 |
| 22583 | Solar Bay | 21603 |
| — | Port Royal | 552 |
| — | Fire Strike | 12561 |
| 19876 | Wild Life Extreme | 9421 |
| — | Night Raid | 53654 |
| — | Tensor Cores | 64 |
| No | Ray-tracing Cores | 16 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
| 450 MHz | Base Clock | 712-1530 MHz (configurable) |
| 1296 MHz | Boost Clock | 1057-1740 MHz (configurable) |
| 4096 | Shading Units | 2048 |
| 256 | Texture Mapping Units (TMUs) | 64 |
| 128 | Render Output Units (ROPs) | 40 |
| 512 | Compute Units (Pipelines) | 16 |