Quick/Comparisons
22 | Gaming | 11 |
37 | Workstation | 21 |
24 | AI/ML |
Compare with something else?
Compare Apple M1 Max with another →12 |
83 | Energy Efficiency | 65 |
37 | Quick Comparison Final Score | 23 |
| — | Graphics Processor | TU117 |
| 4096 | Cores | 1024 |
| 256 / 128 | TMUs / ROPs | 64 / 32 |
| 933.73 | Blender GPU | 378.08 |
| — | Forza Horizon 5 | 29 |
| — | The Witcher 3 | 33 |
| — | Counter-Strike 2 | 48 |
| — | Far Cry 6 | 39 |
| — | Hogwarts Legacy | 17 |
| — | Call of Duty | 27 |
| — | Ghost of Tsushima | 15 |
| — | Cyberpunk 2077 | 20 |
| — | Tomb Raider | 42 |
| — | Average FPS | 30 |
| — | 1080p High | 39 |
| — | 1080p Ultra | 30 |
| — | 1440p Ultra | 20 |
| — | 4K Ultra | 11 |
| — | Margin of Error | Low |
| 71977 | GB6 Compute Score | 40588 |
| 120.7 img/sec | Background Blur | 74.4 img/sec |
| 78.9 img/sec | Face Detection | 42 img/sec |
| 3.18 Gpixels/sec | Horizon Detection | 1.47 Gpixels/sec |
| 6.15 Gpixels/sec | Edge Detection | 1.93 Gpixels/sec |
| 3.44 Gpixels/sec | Gaussian Blur | 1.81 Gpixels/sec |
| 0.62 Gpixels/sec | Feature Matching | 0.52 Gpixels/sec |
| 229.8 Gpixels/sec | Stereo Matching | 187 Gpixels/sec |
| 8822.9 FPS | Particle Physics | 5347.1 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 6968 |
| — | G2D Mark | 384 |
| — | DirectX 11 | 50 FPS |
| — | DirectX 12 | 27 FPS |
| — | GPU Compute | 2750 Ops/s |
| 12213 | GB6 ML Single Precision | 7029 |
| 13810 | GB6 ML Half Precision | 5688 |
| 12739 | GB6 ML Quantized | 5358 |
| 5466 | Image Classification (SP) | 2866 |
| 12415 | Image Segmentation (HP) | 3745 |
| 15930 | Image Super Resolution (Q) | 6865 |
| 23179 | Face Detection (HP) | 6519 |
| 58520 | Pose Estimation (Q) | 24706 |
| 2299 | Text Classification (SP) | 1793 |
| 1713 | Machine Translation (HP) | 1906 |
| 5388 | Object Detection (SP) | 3498 |
| 26458 | Depth Estimation (Q) | 13936 |
| 98278 | Style Transfer (SP) | 50917 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 166 GPixel/s | Pixel Fill Rate | 50 GPixel/s |
| 332 GTexel/s | Texture Fill Rate | 100 GTexel/s |
| 10.6 TFLOPS | FLOPS (FP32) | 3.2 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 4 GB |
| 6400 MHz | Memory Clock | 1500 MHz |
| 12800 Mbps | Effective Memory Speed | 12000 Mbps |
| 512-bit | Bus | 128-bit |
| No | ECC | No |
| 409.6 GB/s | Memory Bandwidth | 192 GB/s |
| Custom | Interface | PCIe 3.0 x16 |
| — | TGP | 50 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 12 nm |
| — | Die Size | 200 mm² |
| 46.4 billion | Transistor Count | 4.7 billion |
| — | Transistor Density | 23.5 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 1.2 |
| — | CUDA | 7.5 |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4 |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 18, 2021 | Released | April 15, 2020 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| High-end | Segment | Mid-range |
| Apple M GPU | Architecture | Turing |
| — | GPU Codename | TU117 |
| -Apple M1 Maxor above | Recommended CPU | -Intel Core i5 10300Hor above |
| 7412 | Steel Nomad Lite Score | 3260 |
| — | Time Spy | 3442 |
| 22583 | Solar Bay | — |
| — | Port Royal | 6905 |
| — | Fire Strike | 9312 |
| 19876 | Wild Life Extreme | 6928 |
| — | Night Raid | 40578 |
| — | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | 64KB per cluster |
| — | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
| 450 MHz | Base Clock | 1380 MHz |
| 1296 MHz | Boost Clock | 1560 MHz |
| 4096 | Shading Units | 1024 |
| 256 | Texture Mapping Units (TMUs) | 64 |
| 128 | Render Output Units (ROPs) | 32 |
| 512 | Compute Units (Pipelines) | 16 |