Quick/Comparisons
11 | Gaming | 80 |
21 | Workstation | 94 |
14 | AI/ML |
Compare with something else?
Compare Apple A18 Pro with another →75 |
96 | Energy Efficiency | 44 |
28 | Quick Comparison Final Score | 83 |
| Custom | Graphics Processor | AD102 |
| 768 | Cores | 18176 |
| 40 | TMUs / ROPs | 568 / 192 |
| — | Blender GPU | 11038.91 |
| — | Forza Horizon 5 | 165 |
| — | The Witcher 3 | 219 |
| — | Counter-Strike 2 | 221 |
| — | Far Cry 6 | 164 |
| — | Hogwarts Legacy | 133 |
| — | Call of Duty | 216 |
| — | Ghost of Tsushima | 123 |
| — | Cyberpunk 2077 | 172 |
| — | Tomb Raider | 267 |
| — | Average FPS | 187 |
| — | 1080p High | 219 |
| — | 1080p Ultra | 187 |
| — | 1440p Ultra | 148 |
| — | 4K Ultra | 89 |
| — | Margin of Error | High |
| 31229 | GB6 Compute Score | 389848 |
| — | Background Blur | 618.3 img/sec |
| — | Face Detection | 399.9 img/sec |
| — | Horizon Detection | 15.1 Gpixels/sec |
| — | Edge Detection | 22.1 Gpixels/sec |
| — | Gaussian Blur | 26.3 Gpixels/sec |
| — | Feature Matching | 2.33 Gpixels/sec |
| — | Stereo Matching | 2210 Gpixels/sec |
| — | Particle Physics | 53494.5 FPS |
| — | API | OpenCL |
| — | G3D Mark Score | 28613 |
| — | G2D Mark | 1005 |
| — | DirectX 11 | 284 FPS |
| — | DirectX 12 | 102 FPS |
| — | GPU Compute | 22439 Ops/s |
| 6982 | GB6 ML Single Precision | 37270 |
| 8282 | GB6 ML Half Precision | 53469 |
| 7200 | GB6 ML Quantized | 27850 |
| 3264 | Image Classification (SP) | 13367 |
| 4550 | Image Segmentation (HP) | 32477 |
| 6705 | Image Super Resolution (Q) | 42056 |
| 11770 | Face Detection (HP) | 69004 |
| 15548 | Pose Estimation (Q) | 230965 |
| 3678 | Text Classification (SP) | 3491 |
| 5678 | Machine Translation (HP) | 5545 |
| 3360 | Object Detection (SP) | 18668 |
| 13468 | Depth Estimation (Q) | 68370 |
| 31541 | Style Transfer (SP) | 520389 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| — | Pixel Fill Rate | 481 GPixel/s |
| 60 GTexel/s | Texture Fill Rate | 1423 GTexel/s |
| 2.3 TFLOPS | FLOPS (FP32) | 91.1 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 48 GB |
| 7500 MHz | Memory Clock | 2500 MHz |
| — | Effective Memory Speed | 20000 Mbps |
| 128-bit | Bus | 384-bit |
| No | ECC | No |
| — | Memory Bandwidth | 960 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| — | TGP | 300 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 5 nm |
| — | Die Size | 609 mm² |
| — | Transistor Count | 76 billion |
| — | Transistor Density | 124.79 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| — | DisplayPort | 1.4a |
| Apple | Vendor | Nvidia |
| Integrated | Build | Discrete |
| September 9, 2024 | Released | December 3, 2022 |
| Laptop | Case | Desktop |
| Generic | Purpose | Professional |
| Mid-range | Segment | High-end |
| Apple M GPU | Architecture | Ada Lovelace |
| Custom | GPU Codename | AD102 |
| -Apple A18 Pro (MacBook)or above | Recommended CPU | -Intel Core i9 14900Kor above |
| 1795 | Steel Nomad Lite Score | 32284 |
| — | Time Spy | 26686 |
| 7273 | Solar Bay | 145429 |
| — | Port Royal | 19557 |
| — | Fire Strike | 62803 |
| 3982 | Wild Life Extreme | 53640 |
| — | Night Raid | 148225 |
| — | Base Clock | 915 MHz |
| 1490 MHz | Boost Clock | 2505 MHz |
| 768 | Shading Units | 18176 |
| 40 | Texture Mapping Units (TMUs) | 568 |
| — | Render Output Units (ROPs) | 192 |
| 128 | Compute Units (Pipelines) | 142 |
| — | Tensor Cores | 568 |
| — | Ray-tracing Cores | 142 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 96MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |