Quick/Comparisons
11 | Gaming | 35 |
21 | Workstation | 43 |
14 | AI/ML |
Compare with something else?
Compare Apple A18 Pro with another →31 |
96 | Energy Efficiency | 41 |
28 | Quick Comparison Final Score | 37 |
| Custom | Graphics Processor | DG2-512 |
| 768 | Cores | 4096 |
| 40 | TMUs / ROPs | 256 / 128 |
| — | Blender GPU | 2016.55 |
| — | Forza Horizon 5 | 77 |
| — | The Witcher 3 | 124 |
| — | Counter-Strike 2 | 118 |
| — | Far Cry 6 | 97 |
| — | Hogwarts Legacy | 59 |
| — | Call of Duty | 79 |
| — | Ghost of Tsushima | 57 |
| — | Cyberpunk 2077 | 80 |
| — | Tomb Raider | 106 |
| — | Average FPS | 89 |
| — | 1080p High | 106 |
| — | 1080p Ultra | 89 |
| — | 1440p Ultra | 65 |
| — | 4K Ultra | 37 |
| — | Margin of Error | Low |
| 31229 | GB6 Compute Score | 113935 |
| — | Background Blur | 175 img/sec |
| — | Face Detection | 98 img/sec |
| — | Horizon Detection | 3.63 Gpixels/sec |
| — | Edge Detection | 5.51 Gpixels/sec |
| — | Gaussian Blur | 8.51 Gpixels/sec |
| — | Feature Matching | 0.89 Gpixels/sec |
| — | Stereo Matching | 492.6 Gpixels/sec |
| — | Particle Physics | 24819.2 FPS |
| — | API | OpenCL |
| — | G3D Mark Score | 13358 |
| — | G2D Mark | 761 |
| — | DirectX 11 | 78 FPS |
| — | DirectX 12 | 75 FPS |
| — | GPU Compute | 5850 Ops/s |
| 6982 | GB6 ML Single Precision | 13344 |
| 8282 | GB6 ML Half Precision | 14119 |
| 7200 | GB6 ML Quantized | 10082 |
| 3264 | Image Classification (SP) | 5750 |
| 4550 | Image Segmentation (HP) | 16175 |
| 6705 | Image Super Resolution (Q) | 12997 |
| 11770 | Face Detection (HP) | 21409 |
| 15548 | Pose Estimation (Q) | 67820 |
| 3678 | Text Classification (SP) | 849 |
| 5678 | Machine Translation (HP) | 2627 |
| 3360 | Object Detection (SP) | 7465 |
| 13468 | Depth Estimation (Q) | 24186 |
| 31541 | Style Transfer (SP) | 183238 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| — | Pixel Fill Rate | 307 GPixel/s |
| 60 GTexel/s | Texture Fill Rate | 614 GTexel/s |
| 2.3 TFLOPS | FLOPS (FP32) | 19.7 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| 7500 MHz | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | No |
| — | Memory Bandwidth | 512 GB/s |
| Custom | Interface | PCIe 4.0 x16 |
| — | TGP | 225 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 6 nm |
| — | Die Size | 406 mm² |
| — | Transistor Count | 21 billion |
| — | Transistor Density | 51.72 MTr/mm² |
| — | DirectX | 12 |
| — | Vulkan | 1.3 |
| — | OpenGL | 4.6 |
| — | OpenCL | 3 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Intel |
| Integrated | Build | Discrete |
| September 9, 2024 | Released | October 12, 2022 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Apple M GPU | Architecture | Generation 12.7 |
| Custom | GPU Codename | DG2-512 |
| -Apple A18 Pro (MacBook)or above | Recommended CPU | -Intel Core i5 12500or above |
| 1795 | Steel Nomad Lite Score | 12648 |
| — | Time Spy | 13554 |
| 7273 | Solar Bay | 51114 |
| — | Port Royal | 7231 |
| — | Fire Strike | 34163 |
| 3982 | Wild Life Extreme | 26266 |
| — | Night Raid | 122588 |
| — | Base Clock | 2100 MHz |
| 1490 MHz | Boost Clock | 2400 MHz |
| 768 | Shading Units | 4096 |
| 40 | Texture Mapping Units (TMUs) | 256 |
| — | Render Output Units (ROPs) | 128 |
| 128 | Compute Units (Pipelines) | — |
| — | Tensor Cores | 512 |
| — | Ray-tracing Cores | 32 |
| — | L1 Cache | — |
| — | L2 Cache | 16MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |