Quick/Comparisons
12 | Gaming | 18 |
12 | Workstation | 17 |
4 | AI/ML |
Compare with something else?
Compare Adreno X1-85 with another →| — |
76 | Energy Efficiency | 92 |
22 | Quick Comparison Final Score | 31 |
| Adreno X1 | Graphics Processor | Lunar Lake iGPU |
| 1536 | Cores | 1024 |
| 96 / 48 | TMUs / ROPs | — |
| — | Blender GPU | 561.11 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 24387 | GB6 Compute Score | 30059 |
| 36.4 img/sec | Background Blur | 73.6 img/sec |
| 17.3 img/sec | Face Detection | 39 img/sec |
| 1.19 Gpixels/sec | Horizon Detection | 0.79 Gpixels/sec |
| 1.3 Gpixels/sec | Edge Detection | 1.11 Gpixels/sec |
| 1.42 Gpixels/sec | Gaussian Blur | 1.6 Gpixels/sec |
| 0.3 Gpixels/sec | Feature Matching | 0.38 Gpixels/sec |
| 72.4 Gpixels/sec | Stereo Matching | 107.1 Gpixels/sec |
| 4692.5 FPS | Particle Physics | 4521.5 FPS |
| OpenCL | API | OpenCL |
| 2981 | G3D Mark Score | 5133 |
| 518 | G2D Mark | 658 |
| 19 FPS | DirectX 11 | 38 FPS |
| 10 FPS | DirectX 12 | 28 FPS |
| 1958 Ops/s | GPU Compute | 2871 Ops/s |
| 2178 | GB6 ML Single Precision | — |
| 3240 | GB6 ML Half Precision | — |
| 1825 | GB6 ML Quantized | — |
| 1347 | Image Classification (SP) | — |
| 2661 | Image Segmentation (HP) | — |
| 3084 | Image Super Resolution (Q) | — |
| 5354 | Face Detection (HP) | — |
| 7719 | Pose Estimation (Q) | — |
| 292 | Text Classification (SP) | — |
| 1108 | Machine Translation (HP) | — |
| 660 | Object Detection (SP) | — |
| 3876 | Depth Estimation (Q) | — |
| 12048 | Style Transfer (SP) | — |
| ONNX | Framework | — |
| DirectML | Backend | — |
| 58-72 GPixel/s | Pixel Fill Rate | — |
| 115-144 GTexel/s | Texture Fill Rate | — |
| 3.7-4.6 TFLOPS | FLOPS (FP32) | 4-4.2 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| — | Memory Clock | — |
| — | Effective Memory Speed | — |
| — | Bus | — |
| — | ECC | No |
| — | Memory Bandwidth | — |
| IGP | Interface | Ring Bus |
| 80 W | TGP | 30 W |
| TSMC | Manufacturing | Intel |
| 4 nm | Fabrication Process | 3 nm |
| — | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12.1 | DirectX | 12.2 |
| 1.3 | Vulkan | — |
| 3.2 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| — | CUDA | No |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4 | DisplayPort | 2.1 |
| Qualcomm | Vendor | Intel |
| Integrated | Build | Integrated |
| October 24, 2023 | Released | September 4, 2024 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Mid-range |
| Adreno X1 | Architecture | Xe2 |
| Adreno X1 | GPU Codename | Lunar Lake iGPU |
| -Qualcomm Snapdragon X Plus (X1P-64-100)or above | Recommended CPU | -Intel Core Ultra 7 256Vor above |
| 2069 | Steel Nomad Lite Score | — |
| 1695 | Time Spy | 3715 |
| 10588 | Solar Bay | — |
| — | Port Royal | — |
| 6128 | Fire Strike | — |
| 6142 | Wild Life Extreme | — |
| 28864 | Night Raid | — |
| 300 MHz | Base Clock | 600 MHz |
| 1200-1500 MHz (configurable) | Boost Clock | 1950-2050 MHz (configurable) |
| 1536 | Shading Units | 1024 |
| 96 | Texture Mapping Units (TMUs) | — |
| 48 | Render Output Units (ROPs) | — |
| 6 | Compute Units (Pipelines) | — |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 8 |
| 192KB per cluster | L1 Cache | — |
| 1MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |