Quick/Comparisons
12 | Gaming | 78 |
12 | Workstation | 76 |
4 | AI/ML |
Compare with something else?
Compare Adreno X1-85 with another →66 |
76 | Energy Efficiency | 46 |
22 | Quick Comparison Final Score | 75 |
| Adreno X1 | Graphics Processor | AD103 |
| 1536 | Cores | 10240 |
| 96 / 48 | TMUs / ROPs | 320 / 112 |
| — | Blender GPU | 8420.48 |
| — | Forza Horizon 5 | 171 |
| — | The Witcher 3 | 210 |
| — | Counter-Strike 2 | 223 |
| — | Far Cry 6 | 166 |
| — | Hogwarts Legacy | 137 |
| — | Call of Duty | 216 |
| — | Ghost of Tsushima | 122 |
| — | Cyberpunk 2077 | 177 |
| — | Tomb Raider | 265 |
| — | Average FPS | 187 |
| — | 1080p High | 221 |
| — | 1080p Ultra | 187 |
| — | 1440p Ultra | 149 |
| — | 4K Ultra | 87 |
| — | Margin of Error | Low |
| 24387 | GB6 Compute Score | 250691 |
| 36.4 img/sec | Background Blur | 279.5 img/sec |
| 17.3 img/sec | Face Detection | 220.1 img/sec |
| 1.19 Gpixels/sec | Horizon Detection | 11 Gpixels/sec |
| 1.3 Gpixels/sec | Edge Detection | 15.2 Gpixels/sec |
| 1.42 Gpixels/sec | Gaussian Blur | 16.2 Gpixels/sec |
| 0.3 Gpixels/sec | Feature Matching | 2.08 Gpixels/sec |
| 72.4 Gpixels/sec | Stereo Matching | 1370 Gpixels/sec |
| 4692.5 FPS | Particle Physics | 37199.7 FPS |
| OpenCL | API | OpenCL |
| 2981 | G3D Mark Score | 34252 |
| 518 | G2D Mark | 1278 |
| 19 FPS | DirectX 11 | 300 FPS |
| 10 FPS | DirectX 12 | 134 FPS |
| 1958 Ops/s | GPU Compute | 19639 Ops/s |
| 2178 | GB6 ML Single Precision | 36883 |
| 3240 | GB6 ML Half Precision | 54286 |
| 1825 | GB6 ML Quantized | 28474 |
| 1347 | Image Classification (SP) | 12453 |
| 2661 | Image Segmentation (HP) | 34467 |
| 3084 | Image Super Resolution (Q) | 43534 |
| 5354 | Face Detection (HP) | 70300 |
| 7719 | Pose Estimation (Q) | 242331 |
| 292 | Text Classification (SP) | 3767 |
| 1108 | Machine Translation (HP) | 6614 |
| 660 | Object Detection (SP) | 18301 |
| 3876 | Depth Estimation (Q) | 66477 |
| 12048 | Style Transfer (SP) | 417906 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 58-72 GPixel/s | Pixel Fill Rate | 286 GPixel/s |
| 115-144 GTexel/s | Texture Fill Rate | 816 GTexel/s |
| 3.7-4.6 TFLOPS | FLOPS (FP32) | 52.2 TFLOPS |
| System Shared | Memory Type | GDDR6X |
| — | Memory Size | 16 GB |
| — | Memory Clock | 1438 MHz |
| — | Effective Memory Speed | 23000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 736.3 GB/s |
| IGP | Interface | PCIe 4.0 x16 |
| 80 W | TGP | 320 W |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 5 nm |
| — | Die Size | 379 mm² |
| — | Transistor Count | 45 billion |
| — | Transistor Density | 118.73 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 3.2 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| — | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| 1.4 | DisplayPort | 1.4a |
| Qualcomm | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 24, 2023 | Released | January 31, 2024 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Adreno X1 | Architecture | Ada Lovelace |
| Adreno X1 | GPU Codename | AD103 |
| -Qualcomm Snapdragon X Plus (X1P-64-100)or above | Recommended CPU | -Intel Core i7 14700Kor above |
| 2069 | Steel Nomad Lite Score | 30711 |
| 1695 | Time Spy | 28279 |
| 10588 | Solar Bay | 138998 |
| — | Port Royal | 18348 |
| 6128 | Fire Strike | 63714 |
| 6142 | Wild Life Extreme | 60015 |
| 28864 | Night Raid | 180412 |
| 300 MHz | Base Clock | 2295 MHz |
| 1200-1500 MHz (configurable) | Boost Clock | 2550 MHz |
| 1536 | Shading Units | 10240 |
| 96 | Texture Mapping Units (TMUs) | 320 |
| 48 | Render Output Units (ROPs) | 112 |
| 6 | Compute Units (Pipelines) | 80 |
| — | Tensor Cores | 320 |
| — | Ray-tracing Cores | 80 |
| 192KB per cluster | L1 Cache | 128KB per cluster |
| 1MB shared | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |