Quick/Comparisons
9 | Gaming | 57 |
8 | Workstation | 49 |
| — | AI/ML |
Compare with something else?
Compare Adreno X1-45 with another →93 | Energy Efficiency | 36 |
24 | Quick Comparison Final Score | 54 |
| Adreno X1 | Graphics Processor | Navi 21 |
| 768 | Cores | 5120 |
| 48 / 24 | TMUs / ROPs | 320 / 128 |
| — | Blender GPU | 2484.02 |
| — | Forza Horizon 5 | 139 |
| — | The Witcher 3 | 185 |
| — | Counter-Strike 2 | 208 |
| — | Far Cry 6 | 152 |
| — | Hogwarts Legacy | 103 |
| — | Call of Duty | 179 |
| — | Ghost of Tsushima | 112 |
| — | Cyberpunk 2077 | 127 |
| — | Tomb Raider | 208 |
| — | Average FPS | 157 |
| — | 1080p High | 188 |
| — | 1080p Ultra | 157 |
| — | 1440p Ultra | 121 |
| — | 4K Ultra | 71 |
| — | Margin of Error | Low |
| 9947 | GB6 Compute Score | 124121 |
| 14.2 img/sec | Background Blur | 231.6 img/sec |
| 6.82 img/sec | Face Detection | 152.5 img/sec |
| 0.56 Gpixels/sec | Horizon Detection | 4.26 Gpixels/sec |
| 0.65 Gpixels/sec | Edge Detection | 5.75 Gpixels/sec |
| 0.55 Gpixels/sec | Gaussian Blur | 5.87 Gpixels/sec |
| 0.12 Gpixels/sec | Feature Matching | 1.12 Gpixels/sec |
| 26.6 Gpixels/sec | Stereo Matching | 618.7 Gpixels/sec |
| 1746.7 FPS | Particle Physics | 17973.9 FPS |
| OpenCL | API | OpenCL |
| 1893 | G3D Mark Score | 26671 |
| 357 | G2D Mark | 1062 |
| 13 FPS | DirectX 11 | 279 FPS |
| 9 FPS | DirectX 12 | 111 FPS |
| 818 Ops/s | GPU Compute | 14356 Ops/s |
| — | GB6 ML Single Precision | 33651 |
| — | GB6 ML Half Precision | 36994 |
| — | GB6 ML Quantized | 24546 |
| — | Image Classification (SP) | 13868 |
| — | Image Segmentation (HP) | 17467 |
| — | Image Super Resolution (Q) | 32396 |
| — | Face Detection (HP) | 47808 |
| — | Pose Estimation (Q) | 178873 |
| — | Text Classification (SP) | 4358 |
| — | Machine Translation (HP) | 7910 |
| — | Object Detection (SP) | 15394 |
| — | Depth Estimation (Q) | 57351 |
| — | Style Transfer (SP) | 372610 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 27-33 GPixel/s | Pixel Fill Rate | 288 GPixel/s |
| 53-66 GTexel/s | Texture Fill Rate | 720 GTexel/s |
| 1.7-2.1 TFLOPS | FLOPS (FP32) | 23 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| — | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 512 GB/s |
| IGP | Interface | PCIe 4.0 x16 |
| — | TGP | 300 W |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 7 nm |
| — | Die Size | 520 mm² |
| — | Transistor Count | 26 billion |
| — | Transistor Density | 50 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 3.2 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| No | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4 | DisplayPort | 1.4a |
| Qualcomm | Vendor | Amd |
| Integrated | Build | Discrete |
| October 24, 2023 | Released | December 8, 2020 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Adreno X1 | Architecture | RDNA 2.0 |
| Adreno X1 | GPU Codename | Navi 21 |
| -Qualcomm Snapdragon X (X1-26-100)or above | Recommended CPU | -Intel Core i7 12700Kor above |
| 1084 | Steel Nomad Lite Score | 20125 |
| 928 | Time Spy | 20809 |
| 5988 | Solar Bay | 86980 |
| — | Port Royal | 10539 |
| 3706 | Fire Strike | 57319 |
| 3224 | Wild Life Extreme | 39341 |
| 16550 | Night Raid | 159586 |
| 280 MHz | Base Clock | 1825 MHz |
| 1107-1367 MHz (configurable) | Boost Clock | 2250 MHz |
| 768 | Shading Units | 5120 |
| 48 | Texture Mapping Units (TMUs) | 320 |
| 24 | Render Output Units (ROPs) | 128 |
| 3 | Compute Units (Pipelines) | — |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 80 |
| 192KB per cluster | L1 Cache | 128KB per cluster |
| 1MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |