Quick/Comparisons
9 | Gaming | 71 |
8 | Workstation | 73 |
| — | AI/ML |
Compare with something else?
Compare Adreno X1-45 with another →93 | Energy Efficiency | 50 |
24 | Quick Comparison Final Score | 67 |
| Adreno X1 | Graphics Processor | GB203-400 |
| 768 | Cores | 10496 |
| 48 / 24 | TMUs / ROPs | 328 / 112 |
| — | Blender GPU | 8001.96 |
| — | Forza Horizon 5 | 154 |
| — | The Witcher 3 | 198 |
| — | Counter-Strike 2 | 213 |
| — | Far Cry 6 | 155 |
| — | Hogwarts Legacy | 123 |
| — | Call of Duty | 187 |
| — | Ghost of Tsushima | 115 |
| — | Cyberpunk 2077 | 155 |
| — | Tomb Raider | 260 |
| — | Average FPS | 173 |
| — | 1080p High | 202 |
| — | 1080p Ultra | 173 |
| — | 1440p Ultra | 137 |
| — | 4K Ultra | 80 |
| — | Margin of Error | Low |
| 9947 | GB6 Compute Score | 226752 |
| 14.2 img/sec | Background Blur | 266.5 img/sec |
| 6.82 img/sec | Face Detection | 196.9 img/sec |
| 0.56 Gpixels/sec | Horizon Detection | 10.6 Gpixels/sec |
| 0.65 Gpixels/sec | Edge Detection | 15.2 Gpixels/sec |
| 0.55 Gpixels/sec | Gaussian Blur | 14.4 Gpixels/sec |
| 0.12 Gpixels/sec | Feature Matching | 1.89 Gpixels/sec |
| 26.6 Gpixels/sec | Stereo Matching | 1150 Gpixels/sec |
| 1746.7 FPS | Particle Physics | 29783 FPS |
| OpenCL | API | OpenCL |
| 1893 | G3D Mark Score | 28298 |
| 357 | G2D Mark | 1094 |
| 13 FPS | DirectX 11 | 265 FPS |
| 9 FPS | DirectX 12 | 136 FPS |
| 818 Ops/s | GPU Compute | 11559 Ops/s |
| — | GB6 ML Single Precision | 30250 |
| — | GB6 ML Half Precision | 52126 |
| — | GB6 ML Quantized | 23496 |
| — | Image Classification (SP) | 12121 |
| — | Image Segmentation (HP) | 33054 |
| — | Image Super Resolution (Q) | 33652 |
| — | Face Detection (HP) | 67213 |
| — | Pose Estimation (Q) | 151395 |
| — | Text Classification (SP) | 3209 |
| — | Machine Translation (HP) | 6292 |
| — | Object Detection (SP) | 15618 |
| — | Depth Estimation (Q) | 57894 |
| — | Style Transfer (SP) | 272117 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 27-33 GPixel/s | Pixel Fill Rate | 170-242 GPixel/s |
| 53-66 GTexel/s | Texture Fill Rate | 497-708 GTexel/s |
| 1.7-2.1 TFLOPS | FLOPS (FP32) | 31.8-45.3 TFLOPS |
| System Shared | Memory Type | GDDR7 |
| — | Memory Size | 24 GB |
| — | Memory Clock | 1750 MHz |
| — | Effective Memory Speed | 28000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 896 GB/s |
| IGP | Interface | PCIe 5.0 x16 |
| — | TGP | 95-175 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 4 nm |
| — | Die Size | 378 mm² |
| — | Transistor Count | 45.6 billion |
| — | Transistor Density | 120.63 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.3 | Vulkan | 1.4 |
| 3.2 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| No | CUDA | 10.1 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 4 |
| 1.4 | DisplayPort | 2.1a |
| Qualcomm | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 24, 2023 | Released | January 6, 2025 |
| Laptop | Case | Laptop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Adreno X1 | Architecture | Blackwell 2.0 |
| Adreno X1 | GPU Codename | GB203-400 |
| -Qualcomm Snapdragon X (X1-26-100)or above | Recommended CPU | -Intel Core Ultra 9 275HXor above |
| 1084 | Steel Nomad Lite Score | 26140 |
| 928 | Time Spy | 25013 |
| 5988 | Solar Bay | 115677 |
| — | Port Royal | 16533 |
| 3706 | Fire Strike | 51096 |
| 3224 | Wild Life Extreme | 47099 |
| 16550 | Night Raid | 177139 |
| 280 MHz | Base Clock | 990-1515 MHz (configurable) |
| 1107-1367 MHz (configurable) | Boost Clock | 1515-2160 MHz (configurable) |
| 768 | Shading Units | 10496 |
| 48 | Texture Mapping Units (TMUs) | 328 |
| 24 | Render Output Units (ROPs) | 112 |
| 3 | Compute Units (Pipelines) | 82 |
| — | Tensor Cores | 328 |
| — | Ray-tracing Cores | 82 |
| 192KB per cluster | L1 Cache | 128KB per cluster |
| 1MB shared | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |