Quick/Comparisons
9 | Gaming | 78 |
8 | Workstation | 76 |
| — | AI/ML |
Compare with something else?
Compare Adreno X1-45 with another →93 | Energy Efficiency | 46 |
24 | Quick Comparison Final Score | 75 |
| Adreno X1 | Graphics Processor | AD103 |
| 768 | Cores | 10240 |
| 48 / 24 | TMUs / ROPs | 320 / 112 |
| — | Blender GPU | 8420.48 |
| — | Forza Horizon 5 | 171 |
| — | The Witcher 3 | 210 |
| — | Counter-Strike 2 | 223 |
| — | Far Cry 6 | 166 |
| — | Hogwarts Legacy | 137 |
| — | Call of Duty | 216 |
| — | Ghost of Tsushima | 122 |
| — | Cyberpunk 2077 | 177 |
| — | Tomb Raider | 265 |
| — | Average FPS | 187 |
| — | 1080p High | 221 |
| — | 1080p Ultra | 187 |
| — | 1440p Ultra | 149 |
| — | 4K Ultra | 87 |
| — | Margin of Error | Low |
| 9947 | GB6 Compute Score | 250691 |
| 14.2 img/sec | Background Blur | 279.5 img/sec |
| 6.82 img/sec | Face Detection | 220.1 img/sec |
| 0.56 Gpixels/sec | Horizon Detection | 11 Gpixels/sec |
| 0.65 Gpixels/sec | Edge Detection | 15.2 Gpixels/sec |
| 0.55 Gpixels/sec | Gaussian Blur | 16.2 Gpixels/sec |
| 0.12 Gpixels/sec | Feature Matching | 2.08 Gpixels/sec |
| 26.6 Gpixels/sec | Stereo Matching | 1370 Gpixels/sec |
| 1746.7 FPS | Particle Physics | 37199.7 FPS |
| OpenCL | API | OpenCL |
| 1893 | G3D Mark Score | 34252 |
| 357 | G2D Mark | 1278 |
| 13 FPS | DirectX 11 | 300 FPS |
| 9 FPS | DirectX 12 | 134 FPS |
| 818 Ops/s | GPU Compute | 19639 Ops/s |
| — | GB6 ML Single Precision | 36883 |
| — | GB6 ML Half Precision | 54286 |
| — | GB6 ML Quantized | 28474 |
| — | Image Classification (SP) | 12453 |
| — | Image Segmentation (HP) | 34467 |
| — | Image Super Resolution (Q) | 43534 |
| — | Face Detection (HP) | 70300 |
| — | Pose Estimation (Q) | 242331 |
| — | Text Classification (SP) | 3767 |
| — | Machine Translation (HP) | 6614 |
| — | Object Detection (SP) | 18301 |
| — | Depth Estimation (Q) | 66477 |
| — | Style Transfer (SP) | 417906 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 27-33 GPixel/s | Pixel Fill Rate | 286 GPixel/s |
| 53-66 GTexel/s | Texture Fill Rate | 816 GTexel/s |
| 1.7-2.1 TFLOPS | FLOPS (FP32) | 52.2 TFLOPS |
| System Shared | Memory Type | GDDR6X |
| — | Memory Size | 16 GB |
| — | Memory Clock | 1438 MHz |
| — | Effective Memory Speed | 23000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 736.3 GB/s |
| IGP | Interface | PCIe 4.0 x16 |
| — | TGP | 320 W |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 5 nm |
| — | Die Size | 379 mm² |
| — | Transistor Count | 45 billion |
| — | Transistor Density | 118.73 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 3.2 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| No | CUDA | 8.9 |
| Yes | Ray Tracing | Yes |
| No | DLSS | DLSS 3 |
| 1.4 | DisplayPort | 1.4a |
| Qualcomm | Vendor | Nvidia |
| Integrated | Build | Discrete |
| October 24, 2023 | Released | January 31, 2024 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Adreno X1 | Architecture | Ada Lovelace |
| Adreno X1 | GPU Codename | AD103 |
| -Qualcomm Snapdragon X (X1-26-100)or above | Recommended CPU | -Intel Core i7 14700Kor above |
| 1084 | Steel Nomad Lite Score | 30711 |
| 928 | Time Spy | 28279 |
| 5988 | Solar Bay | 138998 |
| — | Port Royal | 18348 |
| 3706 | Fire Strike | 63714 |
| 3224 | Wild Life Extreme | 60015 |
| 16550 | Night Raid | 180412 |
| 280 MHz | Base Clock | 2295 MHz |
| 1107-1367 MHz (configurable) | Boost Clock | 2550 MHz |
| 768 | Shading Units | 10240 |
| 48 | Texture Mapping Units (TMUs) | 320 |
| 24 | Render Output Units (ROPs) | 112 |
| 3 | Compute Units (Pipelines) | 80 |
| — | Tensor Cores | 320 |
| — | Ray-tracing Cores | 80 |
| 192KB per cluster | L1 Cache | 128KB per cluster |
| 1MB shared | L2 Cache | 64MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |